TFTPaths 1.0
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205
src/components/home/home.component.ts
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205
src/components/home/home.component.ts
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import { Component, OnInit } from '@angular/core';
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import { FormBuilder } from '@angular/forms';
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import { Champion } from 'src/models/champion';
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import { Bonus } from 'src/models/bonus';
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import { Constants } from 'src/common/constants';
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import { DomSanitizer } from '@angular/platform-browser';
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import * as _ from 'lodash';
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@Component({
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selector: 'app-home',
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templateUrl: './home.component.html',
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styleUrls: ['./home.component.scss']
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})
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export class HomeComponent implements OnInit {
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teamSize = 0;
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champions: Champion[] = [...Constants.Champions];
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roles = [...Constants.roles];
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formFilters;
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championsPool: Champion[] = [];
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rolesPool = [];
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rolesCount = [];
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bonuses: Bonus [] = [...Constants.bonuses];
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bonusesPool: Bonus [] = [];
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noChampSelected = true;
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selectedRole = '';
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constructor(
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private fb: FormBuilder,
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private sanitizer: DomSanitizer
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) { }
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ngOnInit() {
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this.roles.forEach(role => {
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this.rolesCount[role] = 0;
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});
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this.formFilters = this.fb.group({
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teamSize: [this.teamSize]
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});
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this.championSort(Constants.championName);
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}
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/**
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* Get champion image
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* @param name Champion name
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*/
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getImage(name) {
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return this.sanitizer.bypassSecurityTrustStyle(`url(${'../../assets/images/' + name + '.png'})`);
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}
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/**
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* Select or unselect champion
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* @param champion model
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*/
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selectChampion(champion) {
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const champIndex = this.champions.findIndex((champ => champ.name === champion.name));
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if (!this.champions[champIndex].isSelected) {
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this.champions[champIndex].isSelected = true;
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this.championsPool.push(champion);
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champion.roles.forEach( role => {
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this.rolesCount[role]++;
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});
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this.formFilters.patchValue({
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teamSize: ++this.teamSize
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});
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this.noChampSelected = false;
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} else {
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this.champions[champIndex].isSelected = false;
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this.championsPool = _.remove(this.championsPool, champ => {
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return champ.name !== champion.name;
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});
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champion.roles.forEach(role => {
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this.rolesCount[role]--;
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});
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this.formFilters.patchValue({
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teamSize: --this.teamSize
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});
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if ( this.teamSize === 0 ) {
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this.noChampSelected = true;
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}
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}
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this.getBonus();
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this.updatePool();
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this.updateSinergies();
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}
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/**
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* Sort champion by param
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* @param param use to sort
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*/
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championSort(param) {
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this.champions.sort( (a, b) => {
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if (a[param] > b[param]) {
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return 1;
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}
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if (a[param] < b[param]) {
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return -1;
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}
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return 0;
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});
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}
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/**
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* Select role pool
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* @param role name of role
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*/
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selectRole(role) {
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this.resetComposition();
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this.selectedRole = role;
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let countChampions = 0;
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this.champions.map( champion => {
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if (_.indexOf(champion.roles, role) !== -1) {
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champion.isSelected = true;
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countChampions++;
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this.championsPool.push(champion);
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champion.roles.forEach( rol => {
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this.rolesCount[rol]++;
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});
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}
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return champion;
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});
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this.updatePool();
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this.updateSinergies();
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this.teamSize = countChampions;
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this.formFilters.patchValue({
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teamSize: this.teamSize
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});
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this.getBonus();
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this.noChampSelected = false;
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}
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/**
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* Get champions bonuses
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*/
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getBonus() {
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this.bonusesPool = [];
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this.bonuses.forEach( bonus => {
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if (bonus.role === 'ninja' ) {
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if ( this.rolesCount[bonus.role] === bonus.units) {
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this.bonusesPool[bonus.role] = bonus;
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}
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} else if (bonus.units <= this.rolesCount[bonus.role]) {
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this.bonusesPool[bonus.role] = bonus;
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}
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});
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}
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/**
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* Update role pool
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*/
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updatePool() {
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this.rolesPool = [];
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this.championsPool.forEach( champion => {
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this.rolesPool = _.union(this.rolesPool, champion.roles);
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});
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}
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/**
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* Update sinergies
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*/
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updateSinergies() {
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this.champions.map(champion => {
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return champion.sinergy = false;
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});
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this.rolesPool.forEach( role => {
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this.champions.map(champion => {
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if (_.indexOf(champion.roles, role) !== -1 ) {
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return champion.sinergy = true;
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}
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});
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});
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}
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/**
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* Check role filter selected
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* @param role name
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*/
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checkRoleFilter(role) {
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if (this.selectedRole === role) {
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return true;
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} else {
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return false;
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}
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}
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/**
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* Reset composition
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*/
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resetComposition() {
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this.rolesCount = [];
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this.rolesPool = [];
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this.championsPool = [];
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this.noChampSelected = true;
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this.selectedRole = '';
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this.teamSize = 0;
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this.champions.map(champion => {
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champion.sinergy = false;
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champion.isSelected = false;
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return champion;
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});
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this.ngOnInit();
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}
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}
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